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CITY MOVES
- Transit (Environs)
- Steer Clear (Environs)
- Get Your Bearings (Environs)
- Ear to the Ground (Lore)
- Appraise Circumstances (Lore)
- Sample the Sights & Sounds
- Get Something (Network)
- Observe Someone (Network)
- Meet Someone New (Network)
SCHEME MOVES
- Set Up a Scheme (Network)
- Run the Scheme
- Use Asset
CITY CONNECTION MOVES
- Recall Neighborhood Connection
- Hear Demand
- Meet Demand
- Retire
SOCIAL MOVES
- Apply Pressure
- Negotiate
- Convince or Provoke
- Use a Secret
- Reveal a Secret
RISKY MOVES
- Use Magic
- Backfire (lower is better)
- Take a Big Risk
FACTION MOVES
- Secure Resource
- Complete Project
- Overtake Neighborhood
- Mind the Whispers
- Spread a Rumor
- Eliminate Threat
- Alliance
- Lose Cohesion