List of Moves with Triggers
CITY MOVES
- Transit (Environs) •
When you travel to another neighborhood…
- Steer Clear (Environs) •
When you lay low or maneuver to avoid getting into a dangerous situation…
- Get Your Bearings (Environs) •
When you take a moment to determine where you are or the right direction to go in…
- Ear to the Ground (Lore) •
When you listen out for interesting information…
- Appraise Circumstances (Lore) •
When you take time to study the situation to see what’s really going on…
- Sample the Sights & Sounds •
When you try something new…
- Get Something (Network) •
When you work your connections to get information, a service, a rare item, or access to a restricted location…
- Observe Someone (Network) •
When you observe a specific person’s behavior, movements, or mannerisms to learn something about them…
- Meet Someone New (Network) •
When you explore a possible connection with someone you don’t know at all or very well…
- Use Belief •
When your belief is relevant to your action…
CITY CONNECTION MOVES
- Recall Neighborhood Connection
- Hear Demand
- Meet Demand
- Retire
SOCIAL INTERACTION MOVES
- Direct Someone to Act •
When you demand someone *provide information* they have access to or *take an action* they are capable of taking…
SECRETS MOVES
- Use a Secret •
When you use secret knowledge in your social interactions…
- Reveal a Secret •
When you reveal a secret to someone…
RISKY MOVES
- Use Power •
When you tap into your connection to magic, technology, or other mysterious power…
- Backfire (lower is better) •
- Take a Big Risk •
When you do something dangerous, felonious, violent, or imprudent…
SCHEME MOVES
- Set Up a Scheme (Network) •
When you set up a scheme to regularly bring in cash or resources…
- Run the Scheme •
When you check in on your scheme…
- Use Asset
FACTION MOVES
- Secure Resource
- Complete Project
- Overtake Neighborhood
- Mind the Whispers
- Spread a Rumor
- Eliminate Threat
- Alliance
- Lose Cohesion