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Home List of Playbooks


The Painkiller

Favored Attribute: Sway

The city overwhelms its inhabitants and you offer them an escape, providing idle distractions and temporary confections, or more permanent remedies to what ails them.

Map Elements

In your first session, add an element to the map that represents a hide-away or escape. Here are some ideas:

At any time, you may mark Heat to add another element to the map.


Master of Fancies

(Improvement to Observe Someone)

When you Observe Someone you may always ask one of these questions:

Irresistible Offer

(Alternate Attribute)

When you Get Something, you may roll with Sway instead of Network.


You can act, sing, play an instrument, or otherwise entertain a live audience. What do you do? How did you cultivate this talent? You have a Shtick with five uses. When you perform for someone describe what it looks like, mark a Shtick and make your next roll involving that person with advantage.

Den of Amusement

You own, run, or manage a club where people go to relax or escape. Where is it located? What does it serve? What is the clientele like? You have a scheme with Productivity +1.

When you Meet Someone New, you may add “They are a customer” to the list of Shared Experiences. If you pick this, you may also add them as a Tie.

Select one drawback:



You are surrounded by supporters, fans, frequent patrons, and others who hold you in high esteem, or think they can get something from you. Pick one Passion for the group and start it at Zeal 0.

After rolling for any move, you may engage their help. Describe how they help you and roll with Zeal. On a hit, you may bump the result one tier. On a 7-9, lower Zeal by 1.

Whenever you like, but no more than once per session, you may indulge the entourage’s passion to increase Zeal.


If Zeal gets to -3, your entourage needs a new passion. Reset Zeal to 0, and select a new Passion. If Zeal gets to +3, your entourage starts attracting unwanted attention. Mark 2 heat to lower the Zeal to 0.

Deliver the Goods

When you Use Power to enhance your physical prowess, roll with +2.

Ties & Secrets

Pick two people with whom you have a Tie. For each, pick what you know about them from the [[Lists#Area of Insight]]